Hide - Games

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In game design, 'Hide' transcends mere stealth mechanics. It manifests as environmental cover, narrative ambiguity, and psychological tension. Players hide from threats, but also hide information, intentions, or even parts of the game world itself. This concept challenges perception—what is unseen often holds greater power than what is revealed. It creates intimate moments of vulnerability in shadows, or strategic depth in multiplayer evasion. 'Hide' can be a core verb, a thematic pillar about secrecy and discovery, or a tool for pacing, forcing players to listen, watch, and think before they act. It turns absence into a playground for the imagination.