Roguelike - Games
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Roguelike refers to a genre defined by procedural generation, permadeath, and turn-based gameplay, originating from the 1980 game Rogue. It emphasizes replayability through randomized levels, items, and enemies, forcing players to adapt strategies each session. Core elements include grid-based movement, resource management, and high difficulty, often rewarding skill and knowledge over luck. Modern iterations blend these mechanics into various genres, popularizing 'roguelite' variants with meta-progression, while retaining the core loop of risk, discovery, and consequence that challenges players to learn from each failure.