Training - Games

Found 1 games found

In game design, training serves as a foundational mechanic that introduces players to core systems through guided practice. It often appears as tutorial levels, skill trees, or progression systems that allow mastery of mechanics like combat, movement, or resource management. Symbolically, training represents character growth and player investment, transforming novices into experts. Well-designed training seamlessly integrates into gameplay, avoiding disruption while ensuring accessibility. It balances challenge with guidance, using feedback loops to reinforce learning. Ultimately, training shapes player engagement by building competence and confidence, making complex systems approachable and rewarding sustained play.